AI Insights · Timothy · April 2024
Top 5 Stickman Games on iOS in the Netherlands - Q1 2024
Discover the performance of the top 5 Stickman games on the iOS platform in the Netherlands during the first quarter of 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Stickman games on the iOS platform in the Netherlands showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Stick War: Legacy experienced a fluctuating trend in weekly revenue, starting the quarter with approximately $159 and ending with just $15 in the final week of March. Weekly downloads remained relatively stable, peaking at 208 in late January and mid-February. The game maintained a consistent number of active users, averaging around 500, with minor fluctuations throughout the quarter.
Stickman Hook saw a sporadic revenue pattern, hitting a high of $38 in mid-February and dropping to $6 in early March. The game’s weekly downloads peaked at 2.4K at the start of January and hovered around 1K to 1.6K for the rest of the quarter. Active users showed a downward trend from 11.4K in early January to approximately 8.5K by the end of March.
Archery Bastions: Castle War had a modest revenue performance, with a notable spike to $48 in late January. Weekly downloads were highest at 276 during the same period, gradually stabilizing to around 120 by the end of March. Active users increased from 58 at the beginning of January to 308 by the end of the quarter, indicating growing engagement.
Stickman Legends Offline Games showed minimal revenue activity, peaking at $85 in mid-February. Weekly downloads were very low, with a maximum of just 15 in the last week of March. Active user data was not available, making it challenging to gauge user engagement.
Stick Battle: War of Legions also had a low revenue generation, with a peak of $35 in mid-March. The game’s weekly downloads were minimal, peaking at 19 in late January. Active users showed a declining trend, starting from 42 at the beginning of January and dropping to around 27 by the end of March.
For more detailed insights and data on these games and others, visit Sensor Tower.